Software Engineering Project
Timeline
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September 1, 2020Experience start
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September 16, 2020Project Scope Meeting
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May 2, 2021Experience end
Timeline
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September 1, 2020Experience start
-
September 16, 2020Project Scope Meeting
Meeting between students and company to confirm: project scope, communication styles, and important dates.
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May 2, 2021Experience end
Experience scope
Categories
Product or service launchSkills
computer engineering software engineering software design software validation & verificationThis Project for the Software Engineering program at ASU provides students an opportunity to apply their technical skill and knowledge of engineering principles in a team-oriented development of a complex software project, system, or device. Students will work in teams to develop a product of your choosing from concept to implementation. The students are both graduate and undergrad.
Learners
The final project deliverable will include:
- Final software code and final written report
- Documentation on software developed
Other deliverables may be requested.
Project timeline
-
September 1, 2020Experience start
-
September 16, 2020Project Scope Meeting
-
May 2, 2021Experience end
Timeline
-
September 1, 2020Experience start
-
September 16, 2020Project Scope Meeting
Meeting between students and company to confirm: project scope, communication styles, and important dates.
-
May 2, 2021Experience end
Project Examples
Requirements
Projects proposed are expected to be challenging but have a defined scope that can be completed in one semester by a team of four to six undergraduate students. Student teams may be either on-campus or online.
Software projects can include but are not limited to:
- Developing a new application software system.
- Re-engineering an existing application software system.
- Creating a visualization tool for data.
- Creating a recommendation engine.
Past capstone projects have included:
- Developing a One-Click Non-Profit Customer Relationship Management
- Creating a platform that helps brands/businesses find & collaborate with social media & online influencers
- Open Source Cellular IoT
- Sakai Service and Tool to Manage Student Progress in a Course
- Redfish Telemetry Client
- Virtual Reality Application for Pediatric Pain Management
After submitting a request on Riipen, all companies will need to submit detailed application through this link before being finalized.
Additional company criteria
Companies must answer the following questions to submit a match request to this experience:
Be available for a quick phone call with the instructor to initiate your relationship and confirm your scope is an appropriate fit for the course.
Review deliverables and provide feedback to students in a timely manner.
Provide feedback to the coordinator and/or instructor on the team’s progress at the culmination of the project.
Provide a dedicated contact who is available to answer periodic emails or phone calls over the duration of the project to address students' questions. (approximately every two weeks)
Provide students with insight on the project context and technology.
Recognize that this is primarily an academic activity. Results are not guaranteed.
Timeline
-
September 1, 2020Experience start
-
September 16, 2020Project Scope Meeting
-
May 2, 2021Experience end
Timeline
-
September 1, 2020Experience start
-
September 16, 2020Project Scope Meeting
Meeting between students and company to confirm: project scope, communication styles, and important dates.
-
May 2, 2021Experience end