Video Game QA - Virtual Internship: Computer Science
Project scope
Categories
Market research Product or service launch MediaSkills
programming languages slack (software) audio transcription application development communication web application development product management marketing open-source software game testingOur organization is able to offer a virtual internship opportunity for 1-3 computer science students or teams.
Simulence is a marketing and PR group for indie video games, based in Toronto, Canada. We are 3 founders with decades of experience in publishing, marketing, and product management, to make games visible and break through the noise.
We are looking for a team who will work with the leadership team and game developers to create a platform to collect player information during game testing. This includes video recording and audio transcription, form submissions, scoring assessments and data-base management.
The candidate will use their understanding of programming languages and tools to analyze industry standards and trends in player testing.
We have weekly meetings for progress updates and stay in touch using communication channels such as Slack and Discord.
The primary focus for the student will be:
Application Development - Selecting the best technologies for creating a fully-functioning application to be used as a MVP
Software Evaluation (player testing for game QA) - Conducting a needs analysis; researching available options; evaluating the options within the context of our organization's projected needs.
Website Development - complete a fully functioning website/portal for the use of the QA MVP.
Open Source Software Management - Researching potential open source tools for our organization’s use; contributing to open source projects through bug fixing or feature implementation.
Our goal at the end of this experience is:
Web Application Development - For the student(s) to create a fully functioning application to be used as a MVP and product testing
Other duties the student may complete could include: (indicate other duties as exemplified below)
- game testing projects in progress
- Software research and evaluation
- Assisting with other process improvement projects
We will plan to communicate with our virtual intern using these communication tools: email, Discord and Slack
Student's primary contact: Sam Nulf (co-founder)
Secondary contact: Hailey Rowe (co-founder)
We are able to provide a supportive and collaborative environment that allows for creativity and learning. Your qualified mentor can provide learning in Agile methodologies and connect students to valuable industry professionals. We are available for weekly meetings for progress updates, questions and feedback.
About the company
Pixels to Players is a user research tool for game developers. Based in Toronto, Canada.