AR Development

Closed
Banging Rocks
Vancouver, British Columbia, Canada
Daniel Lindenberger
Founder / CEO / Head Monkey of Evolution
(5)
3
Project
Academic experience or paid work
60 hours per learner
Learner
Canada
Advanced level

Project scope

Categories
Visual arts
Skills
3d modeling motion capture augmented reality fbx 3d modeling software unity engine texturing animations software development mechanics
Details

Positions Available: 1

Our Company

Banging Rocks creates Virtual and Augmented Reality for positive impact, with an emphasis on transdisciplinary arts.

The Project: AR Development

We are currently working on a Lens Studio project that requires modeling, texturing, and motion-capture based animation.

This Riipen project centres on the development of a series of simple, low-poly models, texturing them, and animating a character via Plask-rendered motion capture. Work done in this Riipen project will permit the implementation of key gameplay mechanics from the software development team.

The Student

The student selected should have a strong background in 3D modelling, with experience creating low-poly meshes that are compatible with Unity. Access to 3D modelling software programs, and a computer capable of running them is a requirement for this position. The ideal candidate has familiarity with motion capture, Lens Studio, and model optimization.

Deliverables
  • Creation of (or modification of) models and textures suitable for low-poly Lens Studio use
  • Recording of brief videos for use as animations
  • Creation of FBX animations via Plask of the recorded videos
Mentorship

The student will be working closely with the project’s team, and will have access to our team via Email and Slack, and through our Notion board for coordinating the project. We'll meet regularly, and be available for discussion and advice on all components of the project.

Students will be added to the Banging Rocks Slack, with a dedicated support channel for the project. We will ensure any messages or emails with questions on the project are answered within 24 hours, and will provide opportunities for students to ask any questions about both the project and any other aspect of Banging Rocks’ work (from the technical to administrative to strategic) that they are interested in.

Where appropriate, we will introduce the student to members of our community that are relevant to their work.

About the company

Company
Vancouver, British Columbia, Canada
2 - 10 employees
Technology

We are dreaming of a world where next-generation mixed reality tools and experiences are readily available to all. And we mean all. Not regardless of diversity of socioeconomic, neurological and cultural factors and other aspects of identity, but specifically geared to support that range. Core to this global business perspective is treating our social and environmental impact as a primary measure of success for our business and prioritize it even in cases where it may not drive profitability.