

- Description
-
We are dreaming of a world where next-generation mixed reality tools and experiences are readily available to all. And we mean all. Not regardless of diversity of socioeconomic, neurological and cultural factors and other aspects of identity, but specifically geared to support that range. Core to this global business perspective is treating our social and environmental impact as a primary measure of success for our business and prioritize it even in cases where it may not drive profitability.
- Number of employees
- 2 - 10 employees
- Company website
- https://bangingrocks.ca/
- Categories
- Data analysis Marketing strategy Information technology
- Industries
- Technology
Recent projects
Market Expansion Research
We are ready to take our business to the next level. Banging Rocks has a superb track record with running Word Press & Mediawiki based sites for clientele in the legal domain, but our client base is extremely limited and we have yet to do any marketing or outreach! Our company requires assistance assessing our customer landscape outside of our current client list. We're hoping to identify likely prospects, and develop a solid marketing approach to help bring in more clients. To consider: which markets align with our current one? What additional services might we offer to make ourselves more competitive? Who should we be connecting with and how to generate more business?
Marketing AR Course for Youth
We have a cool new course we're forming, and want to market as an online offering and license it to youth camps! We have a fun way for youth (or anyone) to learn how to develop cool Augmented Reality for Snapchat Lenses using only free tools and resources, and an easy process (we've taught grade 10s to do it in a few hours and they had a blast). We're hoping we can turn this into the start of a whole series of courses on developing digital interactive media for youth. Banging Rocks is a tiny company that does Virtual and Augmented Reality for positive impact with an emphasis on transdisciplinary arts. As a for-profit company we're at a unique intersection point of the arts, academia, industry and not-for-profit worlds.
VR Gallery Exhibit
Positions Available: 1 Our Company Banging Rocks creates Virtual and Augmented Reality for positive impact, with an emphasis on transdisciplinary arts. The Project: VR Gallery Exhibit We are creating a Unity-based recreation of the Domus Terrae exhibit, featured at the United Nations' Geneva headquarters in 2018. This project involves putting the finishing touches on the project - optimizing, adding small but key components such as a proper credit area, and various other tasks. The Student The student selected should have a strong background with Unity, be familiar with modeling and working with Unity-based lighting, user interaction design, and optimization. An interest in art and migration are an asset.
AR Development
Positions Available: 1 Our Company Banging Rocks creates Virtual and Augmented Reality for positive impact, with an emphasis on transdisciplinary arts. The Project: AR Development We are currently working on a Lens Studio project that requires modeling, texturing, and motion-capture based animation. This Riipen project centres on the development of a series of simple, low-poly models, texturing them, and animating a character via Plask-rendered motion capture. Work done in this Riipen project will permit the implementation of key gameplay mechanics from the software development team. The Student The student selected should have a strong background in 3D modelling, with experience creating low-poly meshes that are compatible with Unity. Access to 3D modelling software programs, and a computer capable of running them is a requirement for this position. The ideal candidate has familiarity with motion capture, Lens Studio, and model optimization.
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